Hart Crompton·Dec 16, 2020The Unending Crunch ConversationOf course this is about Cyberpunk. Of course this has nothing to do with Cyberpunk.
Hart Crompton·Nov 2, 2020Gamers Use the Trans Panic DefenseContent Warning: Violence towards trans-women, bigotry, gamers™, The Last of Us 2 spoilers.
Hart Crompton·Nov 2, 2020What the Heck Do Players Want?An essay about knowing not just what video game players want, but why they want those things.
Hart Crompton·Nov 2, 2020A Love Letter to Death Stranding’s TruckThe first several hours of Death Stranding have you (as Norman Reedus (as Sam Porter Bridges)) delivering dozens if not hundreds of kilos…
Hart Crompton·Jul 30, 2020Counting Frames in Dishonored 1 & 2Dishonored 2 has always felt a bit strange to me from a gameplay perspective. There has always been a nebulous wrongness with how the game…
Hart Crompton·Jul 17, 2020I can’t stop thinking about the design of ControlControl does a number of clever things, here a few.
Hart Crompton·Jun 18, 2020Ghosts That Will Never Go AwayThis is an essay about ghosts. It is — incidentally — also about Death Stranding and couriers.
Hart Crompton·May 28, 2020Design Will Always Hurt PeopleThis is an essay about hurting people with design. It is also about tech, city planning, and the KKK. “Do no harm,” is a quaint…
Hart Crompton·Apr 21, 2020Syberia (2002) Has the Worst Puzzle in Gaming HistorySyberia (Microïds, 2002) is a point-and-click adventure game which contains the most perfectly awful puzzle I have ever experienced. If…
Hart Crompton·Mar 7, 2020Destiny is Finally Addressing LongevityDestiny 2 needed to finally address its longevity problem. The latest director’s cut by Luke smith has revealed that going forward…